Basic tutorial to Using Array in Blender, Slow and Fast motion. 00:00 Preview 00:23 Cube 01:03 Use Arrays 01:47 Reposition the Box 02:33 Split big box into small boxes 03:16 Rigid Body 04:19 Light and ...
Who’s interested in a brand new, from-scratch boundary representation (BREP) kernel? How about one that has no topological naming problem, a web-native parametric CAD front end to play with, ...